Revolutions are contradictions: we raise a single event to a pedestal as though it was a flash-in-the-pan moment of inspiration, and often forget the years of work and the people that brought us to that point. In less than a decade after that, CG effectively replaced traditional animation in Hollywood, inspiring a boon of creativity and the birth of all-new animation studios like Blue Sky and Illumination. While the film was eventually canceled after seven years of production in 1986, many of those who worked on The Works went on to be hired by the newly-founded Pixar, paving the way for the release of Toy Story. Even before movies like Tron and Young Sherlock Holmes could pioneer CG special effects in live-action film, a small group of New York programmers and artists looked to revolutionize the animation industry by creating the world’s first feature-length fully-animated CG film, centered on a pilot and a robot in a world destroyed after a malfunctioning computer accidentally triggered a new World War. Sixteen years before the release of Toy Story and nine years before Pixar’s “Tin Toy” short won an Oscar, The New York Institute of Technology’s Computer Graphics Lab announced plans to produce a CG film titled The Works.
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